How does Playful by Design work in practice? The case of Fortnite
Livingstone, Sonia
; and Pothong, Kruakae
(2022)
How does Playful by Design work in practice? The case of Fortnite
[['eprint_typename_blog_post' not defined]]
“Digital technology connects … physical and virtual spaces, creating both local and global digital playgrounds. Some of these spaces are designed with play in mind, and others are not.” (Colvert, 2021, p. 18).
| Item Type | ['eprint_typename_blog_post' not defined] |
|---|---|
| Departments | Media and Communications |
| Date Deposited | 23 May 2022 13:51 |
| URI | https://researchonline.lse.ac.uk/id/eprint/114780 |
Explore Further
- https://www.lse.ac.uk/media-and-communications/people/academic-staff/sonia-livingstone (Author)
- https://www.lse.ac.uk/media-and-communications/people/visiting-and-associate-staff/kruakae-pothong (Author)
- https://blogs.lse.ac.uk/parenting4digitalfuture/2022/03/30/playful-by-design-fortnite/
- https://blogs.lse.ac.uk/parenting4digitalfuture/ (Official URL)
-
picture_as_pdf -
subject - Published Version
Download this file
Share this file
Downloads
ORCID: https://orcid.org/0000-0002-3248-9862