The use of games and simulations in higher education can improve students' cognitive and behavioural skills

Vlachopoulos, Dimitrios; and Makri, Agoritsa (2017) The use of games and simulations in higher education can improve students' cognitive and behavioural skills. [Online resource]
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In recent years there has been a surge of interest in how games and simulations might be applied to higher education learning. Dimitrios Vlachopoulos and Agoritsa Makri have reviewed the literature on the subject and here outline the positive learning effects of games and simulations; from cognitive outcomes such as improved critical thinking and problem-solving skills, to behavioural outcomes such as improved social and communication skills.


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