The priming effect of video games: the sensitivity of prosocial measures to the characteristics of contemporary video games
Tear, Morgan J.; and Nielsen, M.
(2012)
The priming effect of video games: the sensitivity of prosocial measures to the characteristics of contemporary video games.
In: Proceedings of the Annual Meeting of the Society of Australasian Social Psychologists, 2012-04-12 - 2012-04-14, Adelaide,Australia,AUS.
| Item Type | Conference or Workshop Item (Paper) |
|---|---|
| Departments | Psychological and Behavioural Science |
| Date Deposited | 25 May 2016 07:55 |
| URI | https://researchonline.lse.ac.uk/id/eprint/66637 |