How to hide information for later use on networks
Alpern, S. & Fokkink, R.
(2009-01-01)
How to hide information for later use on networks
[Paper]. Game Theory for Networks (GameNets 2009).
In an accumulation game a Hider secretly distributes his given total wealth h>1 among n locations while a Searcher picks r locations and confiscates the material placed there. The Hider wins if what is left at the remaining locations is at least 1 otherwise the Searcher wins. Accumulation games were originally introduced to study certain covert activities, but the game also relates to secret sharing and food caching. In this paper we introduce a network structure on the game, restricting the Searcher to pick locations that are near and show how this leads to combinatorial considerations.
| Item Type | Conference or Workshop Item (Paper) |
|---|---|
| Copyright holders | © 2009 The authors |
| Departments | LSE > Academic Departments > Mathematics |
| Date Deposited | 09 Apr 2010 |
| URI | https://researchonline.lse.ac.uk/id/eprint/27683 |
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- https://www.scopus.com/pages/publications/70349981695 (Scopus publication)
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