Using games for inclusive research and policy design – the case of Kuwaitscapes

Peca Amaral Gomes, A.ORCID logo, Agarwal, T., Al-Ragam, A. & AlShalfan, S. (3 March 2022) Using games for inclusive research and policy design – the case of Kuwaitscapes. Impact of Social Sciences Blog.
Copy

Academic research is predominantly communicated via the written word in reports, research articles, social media and blogposts. Here, Alexandra Gomes, Tanushree Agarwal, Asseel Al-Ragam and Sharifa Alshalfan, describe the development of ‘Kuwaitscapes’ a card based game designed to communicate the findings of their research into sustainable development in Kuwait and as way of raising awareness of the policy choices available to make urban environments less car-dependent.

picture_as_pdf

subject
Published Version

Download

Export as

EndNote BibTeX Reference Manager Refer Atom Dublin Core JSON Multiline CSV
Export