Items where Author is "Nielsen, M."
Number of items: 6.
Failure to demonstrate that playing violent video games diminishes prosocial behavior.
Tear, Morgan J. and Nielsen, M.
Further failures to demonstrate violent video game effects: extending Tear & Nielsen (2013).
Tear, Morgan J. and Nielsen, M.
Video games and prosocial behavior: a study of the effects of non-violent, violent and ultra-violent gameplay.
Tear, Morgan J. and Nielsen, M.
Violent and ultra-violent video games: no linear effect of increasing levels of violence.
Tear, Morgan J. and Nielsen, M.
Violent video games and prosocial behavior: important implications for the applied value of violent video game research.
Tear, Morgan J. and Nielsen, M.
The priming effect of video games: the sensitivity of prosocial measures to the characteristics of contemporary video games.
Tear, Morgan J. and Nielsen, M.